![]() One easy way to test would be to leave a youtube video running in the background to see if EVE is still giving socket closed when you return. These sockets closed seemingly happen when there is inactivity on my end for a short while (less than 10 minutes) How is your computer connected, wired or wireless? Wired One possible reason that I can think of is that since EVE uses very little bandwidth(you could probably run it on dial-up if you wanted to), network adapter thinks that there is nothing going on while you are inactive and goes to sleep to save power. PS: I have filed a petition and upload a bunch of tests etc… CCP claims the problem is on my side of the connection (where clearly it is not as everything else, including other MMOs work perfectly fine).This is what loglite says when I get a socket closed. If CCP doesn’t come up with a solution for this I guess my 7 year eve journey will come to an end as the game is completely unplayable under current circumstances. The ISP I’m with is the best one in my area with best prices and best connectivity quality. All other games and apps are perfectly fine. Even while I was actively fitting a ship the other day, the account I was on oddly closed too! I have tried changing my router, re-installing, changing wifi settings, using all sorts of other software but nothing seems to work. The socket closes after 3-4 mins if idleness on character log-in and same while in game and one of my clients randomly closes after a few mins of inactivity. A while back I kept the help channel open and it seemed to work so I didn’t push the topic further but after the latest (March) patch where the chat system changed the issue amplified and nothing seems to work now. This is a CCP issue since I play a bunch of other games and use a bunch of net-apps and EVE is the only one with this problem. ![]() I had the same issue for a few months now. If this has been going on for years I doubt CCP will patch this problem either. I’m going to talk to them and see if they know anything about that, but I’m not too hopeful. Unfortunately my ISP is the only one in my area, so I can’t switch. I wonder if my router is doing something to reduce the connection problems? Half the time I don’t even make it through the login process without disconnecting. Oddly enough, when running under DMZ the problem is amplified. The quiet period seems to last even minutes sometimes, although occasionally there’s only a silence of about 10 seconds after which I immediately disconnect. This usually, if not always, results in a “socket closed” disconnect. After the client sends a packet to the server, the connection apparently opens which prompts the server to send a bunch of previously failed packets to the client in kind of a TCP retransmission flood. The connection is being severed after a short time of inactivity, but oddly this seems to only apply to downstream (tranq to my client). It seems Rina_Asanari’s theory seems to apply to my problems at least. My Ticket number is EBR-129905: DISCONNECTS I have no clue its not my job to find that error i paid specialist of the games for that game, and hope to soon get a responce and a fix. even maybe the libary where my assets are saved is broken. ![]() I am sure it have to doe maybe with a dumb old item in my assets that i own that tries to load and gets no respnonce and cause lag or something. When i use other account on the same Computer, all is fine, that makes me sure there is no hardware or connection problem on my part. My ticket got deleted/closed by a ISD telling me is my problem and have nothing to do with ccp. i did send logs and internet connection tests. To be sure, i conntacted even my ISP and my internet line is fine, but for be sure they did give me a new router and i stll have the issue with that one Account. ![]() I even tried to join very active chat to prevent, and even made a clean install of eve and deleted all personal settings, i checked all my hardware drivers and they are all up to date. It does not matter if i am flying active in space or if i am docked. I get almost precise every 60 minutes a “socket closed” error but only with 1 off my both account, even when it runs allone. ![]()
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